Best resident evil 2 images
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Head down, pick it up, and examine the box to dig out the part. This should cause the bell to ring, knocking a box of Electronics Parts to the lower level of the Clocktower. Now take the Small Gear to the middle level and use that on the machine there. Go right to the top, remove the Small Gear from the machine up there and replace it with the Large Gear. When you enter, use the Large Gear on the machine to your right, then immediately remove the Large Gear and carry it up the stairs with you. Now you can head up the nearby ladder and cross over the top, bringing you onto the upper balcony.įollow the balcony along, deal with the zombie ahead, then enter the door on your right and go into the Clocktower. If you moved the other two earlier as I suggested in Part 1, you simply need to use the Tool on the bookshelf that’s stuck, then drag it right once, grab the one to its left and drag that right once. Now head back into the corridor and through the door where the Unicorn Statue is, then into the Library.
Best resident evil 2 images portable#
There’s another Portable Safe in the Laundry Room - solve it to get the second Spare Key needed for the Safety Deposit Room. Keep following the corridor around until you reach the Laundry Room, then use the Diamond Key to get inside. Either way, you want to make it up the stairs near the Dark Room and through the locker room where the steam vent was earlier. It’s pretty brutal, but you can either leg it through our try take the lickers out first. The corridor here has two lickers, zombies, and probably Mr. Head through the Operations Room and jump through the window on its east side. Head out of the Records Room and follow the corridor around to the north. You need to grab the Tool from inside, which you need to use on the bookcase in the Library. Run past what you can and deal with anything blocking your way, but be aware that Mr. Be careful, the west corridor is filled with threats. From here, head through the West Reception towards the Records Room, which you can now open with the Club Key. Head back down the fire escape and past the Watchman’s Room, then head through the East Office and back to the Main Hall. Shoot his hat off for a Trophy, then run back outside, kite him around, get around him, then back through the door where he appeared and follow the corridor. Now you can enter the door to the left of the chopper, which will trigger the arrival of Mr. Now head back up the stairs outside and pull the lever to the right of the helicopter.
![best resident evil 2 images best resident evil 2 images](https://wallpaperaccess.com/full/1256147.jpg)
Make sure you grab the Club Key from the whiteboard and keep that on you as well.
![best resident evil 2 images best resident evil 2 images](https://cdn.mos.cms.futurecdn.net/SEzFR6mBadRRS6gUejK5QQ-650-80.jpg)
There’s a safe room inside so you can organise your gear - keep the key items on you that I mentioned in Part 2 of this guide and store away any Wooden Boards or other stuff you don’t need.
![best resident evil 2 images best resident evil 2 images](https://gamersdecide.com/sites/default/files/authors/u151669/resident_evil_2_matilda_for_handguns.jpg)
Get close to and wait for them to open the door, then take them out, pull the lever to the left of the door, then head into the room. There’s a door opposite the herbs and some zombies trying to break through. You can find two Green Herbs at the base of the stairs. You need to head down the stairs opposite it. Climb down the ladder to trigger a cutscene.Īs you can see, your route forwards is blocked by a flaming helicopter. Now head back to the room with the lockers in it and head outside onto the balcony. There are some enemies in here, but they can be easily avoided - you just need to grab the Large Gear. Now head through the door that leads to the storage room, not outside. Check the lockers at the top for some ammo and a flashbang. Once through the shutter, head straight up the stairs ahead and to the right. Follow the corridor around, past the Art Room, and use the Tool on the shutter mechanism ahead. Once you’re through the Watchman’s Room, you want to run outside to your left and up the fire escape.